Thursday, February 16, 2012

Ultimate Crate Assignment

The Instructor assigned us to create the most over the top crate we can think of and then model it. This is to teach the class how to bake normal maps to stuff that isn't mostly flat.

I started to model the high poly model, but there is a long way to go before it'll be done.

Here's what I've got so far.




Saturday, February 11, 2012

Tileable Texture Final Turnin

So, after working on photoshop and playing with specularity/gloss/light colors, I have these. Just remember, this is still just a 1 polygon plane.