The second lecture is over, and the instructor got everyone up to speed as far as basics in 3DS Max. Our first bit of homework using the program will be to model a robot, and then render it using some different angles. Attached are concept design sketches that I scanned in and will try to use for references while modeling in 3DS. (epic fail for using legal size paper when the scanner is only 8.5x11)
Looks like a boss from MegaMan, or like an early American Indian picture of a Gundam, hehe...
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